Overview
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CurvesUE - Grading Curves Tool
Version 1.0.0
© 2026 ExpTools. All Rights Reserved.
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Overview
CurvesUE provides a professional curve-based color grading workflow for Unreal Engine, similar to industry-standard tools like photography editing software
Quick Start
- Enable the plugin: Edit > Plugins > Search "CurvesUE" > Enable
- Restart Unreal Engine
- Open the tool: Window > Grading Curves Tool
- Click on the graph to add control points
- Drag points to adjust colors
- Click RED, GREEN, BLUE to switch channels
- Click BAKE LUT to save your color grade as an asset
Key Features
- Real-time color grading preview
- Independent Red, Green, Blue, and Master curves
- Smooth and Linear interpolation modes
- Export to reusable LUT assets
- Seamless editor integration
System Requirements
- Unreal Engine 5.7 or later
- Windows
Installation
The plugin is automatically installed from the Unreal Engine Marketplace.
No manual installation required.
Minimum Example
- Open any level
- Window > Grading Curves Tool
- Click on the center of the graph
- Drag the point up to brighten midtones
- See changes in real-time in the viewport
Technical Notes
- Preview uses a 256x1 1D LUT updated in real-time
- Baked LUTs use standard 16x16x16 3D format (256x16 unwrapped)
- Compatible with all Unreal post-process features
- Editor only tool; use baked LUTs for runtime
Common Issues
Issue: Changes not visible
Fix: Ensure viewport has "Show > Post Processing" enabled
Issue: Tool window won't open
Fix: Window > Load Layout > Default Editor Layout
Workflow Tips
- Start with the Master curve for overall contrast
- Use subtle adjustments for natural results
- Switch to Smooth mode (SMT) for organic looks
- Bake to LUT for best performance in final projects
- Name your LUTs descriptively (e.g., LUT_Cinematic_Warm)
Version History
v1.0.0 (2026)
- Initial release
- Real-time curve editor
- Multi-channel color grading
- LUT baking
- Smooth/Linear interpolation
Thank you for using CurvesUE!